匿名用户的回答:program xiangqi;var x:array[1..10,1..9]of integer; zf,yf:string; z,y,xf:boolean; c,d,x1,y1,x2,y2:integer; procedure beginner; begin writeln('左方:'); readln(zf); writeln('右方:'); readln(yf); writeln('开始!'); end; procedure first; var a,b:integer; begin for a:=1 to 10 do for b:=1 to 9 do x[a,b]:=0; x[1,1]:=5;x[1,2]:=4;x[1,3]:=3;x[1,4]:=2;x[1,5]:=1;x[1,6]:=2;x[1,7]:=3;x[1,8]:=4;x[1,9]:=5;x[3,2]:=6;x[3,8]:=6;x[4,1]:=7;x[4,3]:=7;x[4,5]:=7;x[4,7]:=7;x[4,9]:=7;x[10,1]:=5+7;x[10,2]:=4+7;x[10,3]:=3+7;x[10,4]:=2+7;x[10,5]:=1+7;x[10,6]:=2+7;x[10,7]:=3+7;x[10,8]:=4+7;x[10,9]:=5+7;x[8,2]:=6+7;x[8,8]:=6+7;x[7,1]:=7+7;x[7,3]:=7+7;x[7,5]:=7+7;x[7,7]:=7+7;x[7,9]:=7+7; end; procedure writer; var a,b:integer; begin writeln; writeln(' 1 2 3 4 5 6 7 8 9'); for a:=1 to 10 do begin write(a:2,' '); for b:=1 to 9 do case x[a,b] of 0:write(' '); 1:write('将'); 2:write('士'); 3:write('象'); 4:write('马'); 5:write('车'); 6:write('炮'); 7:write('兵'); 8:write('帅'); 9:write('仕'); 10:write('相'); 11:write('马'); 12:write('车'); 13:write('泡'); 14:write('卒'); end; writeln; end; writeln; end; {function k:boolean;<br>begin<br>k:=true;<br>if xf<br>then<br>if x[x1,y1]<8<br>then<br>begin<br>k:=false;<br>exit;<br>end<br>else<br>if x[x1,y1]>7<br>then<br>begin<br>k:=false;<br>exit;<br>end;<br>end;} begin while true do begin beginner; first; xf:=true; repeat writer; if xf then write('左方:') else write('右方:'); readln(x1,y1,x2,y2); {while not(k) do<br>begin<br>writeln('对不起,不可以这样下,请重新下:');<br>readln(x1,y1,x2,y2);<br>end;} x[x2,y2]:=x[x1,y1]; x[x1,y1]:=0; z:=false; y:=false; for c:=1 to 10 do for d:=1 to 9 do begin if x[c,d]=1 then z:=true; if x[c,d]=8 then y:=true; end; xf:=not(xf); until (not(z))or(not(y)); if z then write(zf,'赢了') else write(yf,'赢了'); writeln; end; end. 匿名用户的回答:1 pascal小游戏(原创)uses crt; type list=record ty,ax:integer; end; xy=record bx,by:integer; end; l1=array[1..4,1..5]of char; l2=array[1..5,1..6]of char; l3=array[1..8,1..5]of char; const my:l1=(('0','0','A','0','0'), ('A','0','H','0','A'), ('b','H','H','H','d'), ('0','T','U','T','0')); pl:l3=(('0','H','0','H','0'), ('p','H','I','H','q'), ('0','H','X','H','0'), ('0','V','0','V','0'), ('0','H','H','H','0'), ('0','H','O','H','0'), ('0','H','H','H','0'), ('0','0','V','0','0')); boss:l2=(('0','T','H','H','T','0'), ('X','H','I','I','H','X'), ('X','H','X','X','H','X'), ('H','0','H','H','0','H'), ('V','0','V','V','0','V')); var ix,hp,bshp,box,i,j,k,t,sum,every:integer; enlist:array[1..30]of list; ch:char; nowen:array[1..3]of list; bom,boe:array[1..25]of xy; procedure myij(x:integer); begin for k:=1 to 4 do begin if x>=2 then gotoxy(x-1,21+k) else gotoxy(x,21+k); write(' '); for t:=1 to 5 do if my[k,t]<>'0' then write(my[k,t]) else write(' '); if x+4<80 then write(' '); end; end; procedure now(enemy:integer); begin gotoxy(1,1); delline; gotoxy(1,1); insline; gotoxy(1,1); textcolor(black); write(' Hp:',hp,' Remain enemy:',enemy,' Boss Hp:',bshp); textcolor(red); end; function hiten(s:integer):integer; begin hiten:=0; for t:=1 to 3 do if (bom[s].by<=6)and(bom[s].bx-nowen[t].ax>=0) and(bom[s].bx-nowen[t].ax<=4)then hiten:=t; end; function hitmy(s:integer):boolean; begin hitmy:=false; if (boe[s].by>=21)and(boe[s].bx-ix>=0) and(boe[s].bx-ix<=4)then hitmy:=true; end; function hitbo(s:integer):boolean; begin hitbo:=false; if (bom[s].by<=7)and(bom[s].bx-box>=0) and(bom[s].bx-box<=5)then hitbo:=true; end; procedure clear(s:integer); begin for t:=1 to 4 do begin gotoxy(nowen[s].ax,t+1); write(' '); end; end; procedure win; begin clrscr; gotoxy(28,12); writeln('Congratulations,You win!'); write(' Press Enter to exit...'); readln; halt; end; procedure plij(s,x:integer); begin for k:=1 to 4 do begin if x>=2 then gotoxy(x-1,1+k) else gotoxy(x,1+k); write(' '); for t:=1 to 5 do if pl[s+k-1,t]<>'0' then write(pl[s+k-1,t]) else write(' '); if x+4<80 then write(' '); end; end; procedure lost; begin clrscr; gotoxy(32,12); writeln('Sorry,You lost!'); write(' Press Enter to exit...'); readln; halt; end; function canmove(x:integer;y:integer):boolean; begin canmove:=false; if ((x>=2)and(y=1))or((x<=71)and(y=2)) then canmove:=true; |